Blue Squirrel
[[ currentLevel]]
[[ nextLevel]]
Blue Squirrel
It’s an educational game for the little ones. Give your child the opportunity to solve a number of complex problems in a playful way and allow him/her to reach his/her cherished goal. The game broke several records and became one of the most significant in its own segment. For many users, Blue Squirrel is a real breakthrough in the field of interactive training. In any case - try to puzzle your child with a logical game of a new format and you will be pleasantly surprised by the results.
You control the blue squirrel, whose goal is to get to the honey treat. The bees have prepared these goodies and they are waiting for the moment when you pick them up. All you need is to get to the bees and pick up the gifts. However, this is not as simple as it might seem at first glance as the squirrel cannot jump higher than usual, and the bees are often above this limit. And what to do in such a situation? That's right - ask the bees to build a honeycomb so that the squirrel can jump on it to their flying friends.
The construction procedure is very simple. At the bottom of the screen are numbers that indicate the length of an object for construction. You can place each new object on one or another part of the playing field. Moreover, each constructed object can be placed at any height. This will allow your squirrel to jump over the honeycombs as if along the branches of trees, reaching the final point.
It is important to remember that you cannot build two identical components of the same length. All cells are unique and are built only once. So carefully consider the capabilities of the squirrel and put the required number of cells in the right locations. At the initial stages, you will not have to build many honeycombs, but in future locations, such a need will appear in some places. Tell the child the sequence of actions and it is advisable to try the game yourself before puzzling the baby.
How to play?
The game is very easy to control. All controls are rendered to a graphical interface with which you have an opportunity to interact via the main organs of the mouse. Construction is done by selecting numbers. After a block of cells appears at the bottom of the screen, try moving it with the left mouse button. Squirrel movement is carried out either by graphic icons in the game, which are located at the bottom of the screen or by the corresponding block of navigation buttons on the keyboard.